Ashley Gwinnell

Freelance Software Developer

Links

About

A diligent and enthusiastic IT professional with several years experience developing interactive experiences and web software services.

Passionate about great tools & optimised processes, "game feel", heavy music and the natural world.

I am currently working as a Consultant Developer at Geollect.

Technical Skills

Web Development
Highly experienced 'full-stack' developer – knowledgable across multiple technology stacks/toolsets.

Game Development
Highly experienced video game developer – built many games to deadline and shipped across multiple gaming platforms.

Work

Force Of Habit
Independent video game development studio. Multiple self-published and award-winning titles. Game design, development, business, pr/marketing, and everything in-between. Frequently freelance/contracted lead/senior developer, see roles below.

Geollect (Current)
Full-stack engineer on bespoke Geospatial Intelligence & Analysis software. Working with Svelte framework, AWS, Terraform (IaC), Python and others.

Aardman Animations
Lead developer of educational games using Unity and HTML5 technologies. Cbeebies Go Explore, Playtime with Pantosaurus, Early Man Run and Sustainable Shaun.

Game Jolt
Building a digital store for independent games; stylish and fluid front end for enjoyable customer experiences.

Mangahigh
Development of educational maths games using various HTML5 technologies.

Mediatonic
Developing and maintaining back-end systems for large-scale web and social games – leaderboards, achievements, social messaging, etc.

Full CV / employment details available on request.

Talks & Panels

Awards & Recognition