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New Game: Omnivium

18 March 2012

Omnivium is an abstract and atmospheric "dreamscape" game based on the theme of "Ouroboros". With just myself and sound designer Nick Dymond as a team, I was both the game's artist and programmer.

At kick off, Nick and I immediately had a few ideas based around using and making the best of the player's movements. Some of which were directly tied to gameplay mechanics, but many of which were as a way of creating an abstract sequencer or music toy. Nick's specialty, and an area that intrigued me more than the average schmup or platformer.

We decided we would get going, without fully knowing what it was exactly we were making. I remember finding flaws in the initial concept (and almost giving up!) - it was back and forth quite a few times before we nailed another solid idea on the head. In my notepad is genuinely written "MOAR BASSES" at least twice. After a good number of hours and an equal number of both coffees and beers, the end result was Omnivium, and I'm very happy with the way it turned out.

The name Omnivium is semantically comprised of the latin prefix "omni", meaning "all" or "every", and the study of arithmetic, geometry, astronomy and music, known as the quadrivium.

Omnivium was developed at the Pervasive Media Studio hosted Global Game Jam 2012 in Bristol in ~15 hours.

Play in Browser
Download (Windows)
Download (Intel Mac x64 10.6+)

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12 November 2010

OH MY GROWTH! is an ambient 'growing' game where you play as a blood cell in the bloodstream fighting off infection. Aaron worked on the graphics, and Dave collected sounds and music.

It was developed in C++ using my in-progress OpenGL game library for work's third game jam (November 2010) and includes basic support for Gamepads.

OH MY GROWTH! for Windows
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Windows 7: Gadgets not working with UAC off.

01 December 2009
You've disabled UAC, and your gadgets have stopped working. Coincidence, I think not!
Fixing it requires you to add a small item into to your system registry.
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Windows 7: XP/Vista style "Show Desktop".

30 November 2009
You've probably just installed Windows 7, it's working wonderfully, but you're a little frustrated that your "Show Desktop" button is now on the far right.
You're probably using a laptop touchpad, another crazy input device, or you're just too adjusted to the old button positioning. :)

Ever heard of Windows Key + D?

I've stumbled upon a method to do this using a program which you can "pin to taskbar".

Download "ShowDesktop.exe".

If you're interested in the source code, click "Read More".
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HP Pavilion dv9820 downgrade.

11 January 2009
Okay so this week I decided it was time to give up Windows Vista.
For why may I downgrade?
It's pure and simple, Vista runs so many background processes, and uses graphical resources even when using the 'Classic' windows theme.
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Buddy Blogs

I OH U - knitetgantt

The mastermind behind my game, Click The Pixel.

Ted Lauterbach - rotten_tater

The crazy developer of the awesome game Thunder Gun, as well as most other things that are awesome.

Another Early Morning - Alex Schearer

Alex Schearer created the fluentfx library which I used in Inverse Polarity.

Indie Games

Let's face it, what indie gamer or developer doesn't follow this one?


The developer of Voltorometer, a game that was entered into the Game Jolt shocking contest. Sequel in the works!

Random Tower

Gornova just keeps learning! There's quite often content here that amuses me.


Jack mostly posts stuff on Twitter, but hey.

Kieran Patel

Kieran mostly posts stuff on Twitter, but hey.

Kommander Klobb

Mr. Klobb is founder of Honeyslug and is one of the London indies.

Oh, Games - Joe Bain

Joe has developed an Android game named Kaptilo, as well as an abstract game about catching birds. He's also one of the London indies.

Not The Internet - George Buckenham

George is another of the London indies. He created "Hell is other people". Play it.