A diligent and enthusiastic IT professional with several years experience developing interactive experiences and web software services.
Passionate about great tools & optimised processes, "game feel", heavy music and the natural world.
I am currently working as a Consultant Developer at Geollect.
Highly experienced 'full-stack' developer – knowledgable across multiple technology stacks/toolsets.
Highly experienced video game developer – built many games to deadline and shipped across multiple gaming platforms.
Force Of Habit
Independent video game development studio. Multiple self-published and award-winning titles. Game design, development, business, pr/marketing, and everything in-between. Frequently freelance/contracted lead/senior developer, see roles below.
Full-stack engineer on bespoke Geospatial Intelligence & Analysis software. Working with Svelte framework, AWS, Terraform (IaC), Python and others.
Lead developer of educational games using Unity and HTML5 technologies. Cbeebies Go Explore, Playtime with Pantosaurus, Early Man Run and Sustainable Shaun.
Building a digital store for independent games; stylish and fluid front end for enjoyable customer experiences.
Development of educational maths games using various HTML5 technologies.
Developing and maintaining back-end systems for large-scale web and social games – leaderboards, achievements, social messaging, etc.
Full CV / employment details available on request.